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Mime Jr.
Pokemon
Common
Basic
Psychic
Supreme Victors · #115 / 147 · Illustrated by Miki Tanaka
50
HP
1
Retreat
Abilities
Poke-POWER: Baby Evolution
Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.
Attacks
Encore
Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.
Weakness
Psychic +10Legalities
Variants
Holo
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