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Croconaw

Croconaw

Pokemon
Uncommon
Stage1
Water

Neo Genesis · #31 / 111 · Illustrated by Ken Sugimori

70

HP

Totodile

Evolves from

Attacks

Screech

Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon.

Jaw Clamp

30

Until the end of your opponent's next turn, as long as Croconaw is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing.

Weakness

Grass ×2

Legalities

Variants

Normal
1st Edition