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Gardevoir ex

Pokemon
Classic Collection
Stage2
Fire

Celebrations · #93A / 25 · Illustrated by Masahiko Ishii

150

HP

2

Retreat

Abilities

Poke-POWER: Imprison

Once during your turn (before your attack), if Gardevoir ex is your Active Pokémon, you may put an Imprison marker on 1 of your opponent's Pokémon. Any Pokémon that has any Imprison markers on it can't use any Poké-Powers or Poké-Bodies. This power can't be used if Gardevoir ex is affected by a Special Condition.

Attacks

Flame Ball

80

You may move a Fire Energy card attached to Gardevoir ex to 1 of your Benched Pokémon.

Weakness

Psychic

Legalities

Expanded

Variants