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10+

Mr. Mime
Pokemon
Rare
Basic
Psychic
Jungle · #6 / 64 · Illustrated by Ken Sugimori
40
HP
Mime Jr.
Evolves from
Abilities
Pokemon Power: Invisible Wall
Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed.
Attacks
Meditate
Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.
Weakness
Psychic ×2Legalities
Variants
Holo
1st Edition